1 #include "transport_session.h"
7 #ifndef TRANSPORT_CLIENT_H
8 #define TRANSPORT_CLIENT_H
10 #define MESSAGE_LIST_HEAD 1
11 #define MESSAGE_LIST_ITEM 2
14 // ---------------------------------------------------------------------------
15 // Represents a node in a linked list. The node holds a pointer to the next
16 // node (which is null unless set), a pointer to a transport_message, and
17 // and a type variable (which is not really curently necessary).
18 // ---------------------------------------------------------------------------
19 struct message_list_struct {
20 struct message_list_struct* next;
21 transport_message* message;
25 typedef struct message_list_struct transport_message_list;
26 typedef struct message_list_struct transport_message_node;
28 // ---------------------------------------------------------------------------
29 // Our client struct. We manage a list of messages and a controlling session
30 // ---------------------------------------------------------------------------
31 struct transport_client_struct {
32 transport_message_list* m_list;
33 transport_session* session;
35 typedef struct transport_client_struct transport_client;
37 // ---------------------------------------------------------------------------
38 // Allocates and initializes and transport_client. This does no connecting
39 // The user must call client_free(client) when finished with the allocated
41 // ---------------------------------------------------------------------------
42 transport_client* client_init( char* server, int port, int component );
45 // ---------------------------------------------------------------------------
46 // Connects to the Jabber server with the provided information. Returns 1 on
47 // success, 0 otherwise.
48 // ---------------------------------------------------------------------------
49 int client_connect( transport_client* client,
50 char* username, char* password, char* resource,
51 int connect_timeout, enum TRANSPORT_AUTH_TYPE auth_type );
54 int client_disconnect( transport_client* client );
56 // ---------------------------------------------------------------------------
57 // De-allocates memory associated with a transport_client object. Users
58 // must use this method when finished with a client object.
59 // ---------------------------------------------------------------------------
60 int client_free( transport_client* client );
62 // ---------------------------------------------------------------------------
63 // Sends the given message. The message must at least have the recipient
65 // ---------------------------------------------------------------------------
66 int client_send_message( transport_client* client, transport_message* msg );
68 // ---------------------------------------------------------------------------
69 // Returns 1 if this client is currently connected to the server, 0 otherwise
70 // ---------------------------------------------------------------------------
71 int client_connected( transport_client* client );
73 // ---------------------------------------------------------------------------
74 // This is the message handler required by transport_session. This handler
75 // takes all incoming messages and puts them into the back of a linked list
77 // ---------------------------------------------------------------------------
78 void client_message_handler( void* client, transport_message* msg );
80 // ---------------------------------------------------------------------------
81 // If there are any message in the message list, the 'oldest' message is
82 // returned. If not, this function will wait at most 'timeout' seconds
83 // for a message to arrive. Specifying -1 means that this function will not
84 // return unless a message arrives.
85 // ---------------------------------------------------------------------------
86 transport_message* client_recv( transport_client* client, int timeout );